Hi, I’m posting at Logos, but so far I’m only sure I can use the messaging ( Waku ) and this is an ask for guidance / discussion. ( I read the updates, the migration and all, but I’m not experienced with the protocol).
My knowledge on crypto developing stops at building dapps, basically on the front-end part.
I’m developing a protocol for shared GPU ring buffering to rendering ~50ns delay, 200ms latency tolerable graphics.
In terms of transport I’m locked with messages (waku) with TCP or QUIC.
But I’m curions / intrigued if it makes any sense implementing a SPSC buffer entirely over logos.
SPSC composed of :
Consumer running in the client that basically does nothing, runs video, tackles transport, handles keys
Server that does the proof of service and clusters the GPU, memory and akins. (In the theory, surely this becomes 1000 things running full logos).
I can only but understand the concepts of zks rollups and etc, but I think spending like who knows how much time studying might be easier just asking lol
Engineering speaking it is a leap, I’m sure. Because it is one thing to simple hook a centralized machine with the dma and all, provide the buffers etc.
I have no idea on how to “look/visualize” the concept working into the zkev <> custom drivers and mathematical proofs. How far I have to hook, if I can use cuda, etc.
Also, this One I’m very convinced is a yes, but asking to double check :
Logos - If I were to create an Client over logos that simple put just receives video from the said Server (The single consumer), and kept my backend running in traditional linux gpu interaction, would the logos execution environment work to host the Consumer part? (This one I basically know the answer.)